You have no items in your bag. get the Epoch
Posted thoughts, news, views,reviews & opinions. Speculative & experimental physics, presented for consideration.
Can explain the existence & properties of all quanta, plus entanglement and superposition.
Vorticitating hypersphere cosmology can replace big-bang, dark matter, dark energy, and inflationary cosmologies. consideration.
Magick, occult and esoteric papers.
A superbly produced large hardbound book, 212 pages, contains extensive text by Peter J Carroll and over 50 large full colour illustrations from Matt Kaybryn. Carroll's text begins with a historical resume of magical and esoteric thought, where it came from and where it may go, and then it moves on to the presentation of three complete grimoires.
Deck of 54 Altar Icons. Richly depicting godforms across the Elemental, Bi-Planetary and Stellar spheres. Moveable Cartomagical tool for illumination, invokation and evokation. Meet the gods and discover and study theometric principles. Negotiate the Chaobalistic tree of life and death. Large format Cards, 230mm x 145mm.
“One must still have chaos in oneself to be able to give birth to a dancing star.” – Nietzsche.
And Erik Hoel of Tufts University makes a strong argument for this in his recent paper on The Overfitted Brain Hypothesis: -
A thorough study of this September 2020 paper will prove rewarding. Hoel discusses the various leading theories about why we dream and then he adds another astonishing one that perhaps supersedes them all.
Hoel draws heavily on what we have learned from trying to develop deep machine learning and machine intelligence, it seems that if you want a machine to develop a broad ability at problem solving then you need to feed it on Chaos. Or to put it more politely, Stochastic and Random inputs including Imaginary Data.
The theory goes that any information system can get a bit stuck and inhibited by the patterns it knows and expects and particularly by what it has recently learned, so it can benefit by shaking it all up and mixing it all about to provoke synthesis and integration.
Humans rarely dream ‘real’ memories, except in PTSD. Dreams usually consist of fantastical Apophenic mash ups of fragments of old memories and newer ones.
Hoel argues that the brain deliberately indulges in the hallucinations of dream to achieve this vital housekeeping function that any complex and adaptive information processing device will require. He devotes some of the paper to a discussion of dreams and creativity.
Hoel writes further in edition 3307, 2/11/20 of New Scientist and touches on the human need for unreality in general, our insatiable taste for myths and novels and entertainments about imaginary events. He suspects that we may need such inputs to prevent our minds ossifying around our often-humdrum repetitive life experiences.
This led me to wonder if some people value hallucinogens precisely because they mimic the random and hallucinatory state of dreaming, despite the potential survival costs of performing such activity whilst not safely asleep and immobile.
I have to say that I have got far more inspiration from dreaming and the liminal states of waking than I ever did from hallucinogens.
Farewell Donald Trump, you brought a stimulating dose of chaos, excitement and controversy to American politics, the highest election turnout ever, and a focus of attention upon a lot of the elephants in the room, notably the failures of multiculturalism, political correctness, neo-liberalism and globalisation, the European reluctance to pay for its own defence, the need for renewables to make economic sense, the massive drug and people trafficking across the Mexican border, and the emerging broad spectrum neo-imperialism of China.
In choosing Biden the American people seem to have opted for Conservatism with a small ‘c’, - let us hope that does not mean more social and economic neo-liberalism as usual. Social neo-liberalism means policing thought and speech. Economic neo-liberalism means elites will take an ever-larger share of the pie.
Circe the Mandrake has signalled approval of her new accommodation in the greenhouses of Chateaux Chaos by producing a flower with 7 petals and 6 stamens instead of the usual pentagonal symmetry of 5 and 5, as displayed by one of her smaller companions. Who said plants cannot communicate?
The microcosm chapters of The Occultaris continue to develop and now include a possible model of quantum gravity in qualitative form at least.
Finally, my thanks to the hundred or so around the planet who participated in the Samhain magical attack requested in the previous blog. The tide may have started to turn, but humanity must not squander victory by a return to its bad old ways. Mother Earth has so far admonished us mildly with climatic and biological responses, but if we really annoy her, she can swat our entire civilisation, and if necessary, our entire species, all too easily.
Frontier Space War 2. Multiplayer or Solitaire.
Outline. This strategy game models a possible future in which various groups have colonised the nearest habitable star systems and then started to dispute territory, economics, ideology, and alliances. It can accommodate up to five players or alternatively a single player can play each faction in turn to evolve a narrative and perhaps put names to all the star systems and major warships.
The structure of the game can support a variety of backstories. Backstory ‘A’ relates a geopolitical expansion of various human factions into space. Alternative backstories appear at the end.
Backstory A. In AD 2050 humans discover a warp-drive mechanism that can enable ships to travel to star systems within 20 light years in about 3 months. This fortuitous discovery came at a time when ecological, climatic, population, and political crises on Earth had almost reached breaking point. European backed missions settled large numbers of people on habitable planets in six nearby star systems forming what became known as the Terran Sphere governed according to Synarchist principles by a vast self-perpetuating bureaucracy.
Over the following decades various factions dissatisfied with the philosophy and politics of the Terran Sphere of seven worlds ventured further into space to colonise other worlds.
Eurasian backed colonists established Vostok on Soviet Neo-Communist principles where hierarchies of endless committees decide everything.
Colonists backed by the Americas established Kalifornia on Darwinian and Capitalist principles where wealth and power and a certain amount of democracy decides everything.
Various mystically and religiously inclined groups, particularly the New-Age-Ecumenicists backed the establishment of Nirvana which operates as an Aquarian Theocracy run by those considered the most enlightened.
Exactly who initially conspired to back the establishment of R’lyeh remains a matter of ongoing debate, but it attracted a mixed consortium of misfits, occultists, illuminati, anarchists, rebels, devils, and chaoists who eventually settled for the collective name of Goths. R’lyeh operates as a Magiocracy run by those considered to have the most magical charisma by popular acclaim.
Within a century the four splinter factions based on Vostok, Kalifornia, Nirvana, and R’lyeh colonised secondary systems in their vicinities and developed increasingly distinct cultures and slightly divergent technologies. Despite interstellar trade and commerce, tensions over resources and the control of unaligned worlds led first to the Treaty of Terra which recognised spheres of influence and neutral worlds, and then to its breakdown as diplomacy failed and factions started building warships and interstellar struggles began.
The conflict plays out with each faction using limited numbers of huge and expensive vessels. Factions can also employ specialised command vessels denoted as Flagships which add to the combat capabilities of flotillas of ships and which factions can exchange in alliances. Some backstories attribute the enhancements conferred by flagships to AI computers, others to genetically enhanced human capabilities.
Factions. Philosophy Colour Capital World Flagship AI Capability
Imperials Synarchists Silver Terra Tactical Attack and Defence
Soviets Communists Red Vostok Tactical Defence
Capitalists Darwinians Bronze Kalifornia Tactical Attack
Aquarians Mystics Green Nirvana Psychic Defence
Goths Occultists Purple R’lyeh Psychic Attack
The following chart shows the ideological relationships of the five factions.
(Goths) l (Capitalists)
Magical -----------------(Imperials)----- Rationalist
(Aquarians) l (Soviets)
Types of Vessel.
Cost Type Dice Number available/Faction
5 Fortress – Icosahedron D20. 4 (all)
5 Battleship – Dodecahedron D12 2 (1A, 4I)
4 B-Cruiser/H-Cruiser/P-Battleship/Monitor. – Octahedron D8 (2G, 2A, 2C, 2S)
3 Cruiser (Frigate/Fortress Carrier). – Cube D6 4 (6I) 2I 1
2 Destroyer – Tetrahedron D4 6 (all)
1 Frigate – Tetrahedron D4 (10I)
5 Flagship – Tetrahedron D4 3 (4I)
Star systems have production values 1, or 2, or 3, or (5, Earth), shown by relative size.
Sequential turns. Throw for first turn.
1) Count production from all occupied systems. Purchase extra vessels if possible and place at a Fortress. If no Fortress, purchase one if possible and place on a home system. Factions may store unused production as markers at a Fortress. The number of ship pieces provided reflects the maximum that a faction can maintain.
* Occupied means either a system held by a ship or fortress or a home territory not occupied by a rival.
2) Move any number of vessels from any star system to any adjoining one connected by a jump route. Frigates and Fortresses can only move if carried in a Frigate or Fortress carrier.
3) Black holes act as long-range jump ports, 1 turn to move directly from one to any other one.
4) Settle any conflicts arising. Risk protocols – up to 3 attack dice against up to 2 defence dice. Players may advance chosen ships into a round of combat in a concealed fashion and then mutually reveal them if desired.
Flagships. Act as combat modifiers to a whole flotilla, (all of a Faction’s vessels at a system).
Tactical AI, Supercomputer using massive parallel calculation. Attack or Defence.
Dice Tetrahedron Cube Octahedron Dodecahedron Icosahedron
Attack or Defence +1 +2 +3 +4 +5
Psychic AI, Quantum computers with a mysterious degree of prescience. Attack or Defence. Roll each dice thrice. Use the highest of 3 rolls.
Initial dispositions, numbers and production values of star systems, and total.
7 Imperials 53 222 11 (16)
8 Aquarians 3 2 111111 (11)
6 Goths 3 22 111 (10)
8 Capitalists 3 22 11111 (12)
8 Soviets 3 22 11111 (12)
14 Neutrals 222 11111111111 (17) (Total systems, 51)
Combat Resolution, in each round attacker and defender must put forward at least one piece.
Attacker puts forward up to 3 units. Defender puts forward up to 2 units. Roll appropriate dice. (Adjust for flagships if present.) Pair off dice, attacker highest against defender highest, defender second highest against defender second highest, to determine casualty numbers, defender wins draws. Each side removes the appropriate number of casualties at will, (irrespective of the ship’s dice scores).
Flagships do not need to participate in a round of combat to lend their enhancement to all vessels (including themselves) in a flotilla. A flotilla can only use one flagship to enhance it.
Rounds of combat continue until either all attacking, or all defending forces become eliminated. Or by mutual agreement participants can decline combat. Any non-home territory with more than one faction occupying it does not contribute production.
Any Faction may send a Flagship to assist an allied Faction. It then acts under the control of the receiving Faction. However, the Faction which gave it retains two options: -
a) In its own turn the donating Faction can reclaim it and order it to move.
b) At any point during combat involving the Flagship, the donating Faction can order it to change sides.
Special heavy vessels, dice modifications: -
(Aquarians) Dreadnought – D20 attack or defence, cost 6. (Instead of a second battleship.)
(Aquarians) Heavy Cruiser - D12 defence
(Capitalists) Pocket Battleship, (Goths) Battlecruiser - D12 attack
(Soviets) Monitor – D20 attack, D4 defence.
(All) Fortress in Carrier – D20 in attack or defence. Fortress Carriers can be scrapped to allow rebuilding elsewhere.
Each Faction places a Fortress at their capital, and one turns worth of produced ships anywhere on their home-worlds. A second round then begins, and conflict can occur.
Ships may remain on black holes, but no production can occur there.
Victory Points. – Control of Earth +1. Control of another Faction’s Capitol +1. Loss of own Capital -1. Ending with more territory +1. Ending with less territory -1.
The Imperials start with more territory and productive capacity, but rival factions surround them. Alliances prove crucial to the outcome.
B, Alien Powers. The five factions represent Humans plus four other Alien species with advanced technology that all acquired interstellar capability at about the same time.
C, Neo-Feudalism. The factions represent the five ‘Great Houses’ that developed the biotech that gave them personal dominance over humanity and the ability to devise warp-drive. Flagships represent the personal command ships of senior family members and/or their clones.
St George’s Day again and hardly anyone notices, we gave the world Newton, Darwin, and Democracy, plus nearly all of its games and sports, but
With our 6th year now well under way, I'll post advance notice here of next Semester's courses at Arcanorium College, www.arcanoriumcollege.com In addition to all
A few oddments.
Obama Wins, Apocalypse probably Averted. Let us celebrate the triumph of the lesser of two evils, barking mad religious nut case backed by financial- military-industrial
The Perfect Cosmological Principle.
Copernicus overturned the Ptolemaic astronomical assumption that the earth lay at the centre of the universe, and did, like the other
I note with satisfaction that the UK courts have just ruled that the Diocese of Plymouth cannot claim that its priests acted as self-employed consultants and
Higgs or Not?
Today’s announcement from CERN does not send me scuttling off to eat the relevant pages of The Apophenion and The Octavo as
On returning from my weeks surfing trip and family holiday I note that the previous post on Knights of Chaos seems to have attracted a
The two courses of Semester 6 start on http://www.arcanoriumcollege.com/ very soon, members can commence participation anytime during the first weeks.
Semester 6, Jun 6th -Jul 16th Sorror
The EU has taken its first Political Prisoners, elected Greek politicians from the Golden Dawn party.
(Incidentally there seems no connection whatever between the Greek
Screw the EU
UKIP have made a good showing at the local council elections in the UK. Nobody really wants UKIP local councillors as such;
A weekend in Scotland.
Firstly we go to Inverness for a Kilt fitting for the impending wedding of my eldest.
‘Take the Flower of Scotland
Saturday and off to Glastonbury for the Book of Baphomet book launch. Decided to go a bit early and inspect glasto itself, it has rather
A brief essay on the origins of some contemporary esoteric ideas.
Over a recent lunch, Professor Ronald Hutton surmised to me that H.P. Lovecraft’s
Heisenberg, Bell, Pusey & Co.
Purveyors of Quality Paradigms to the Discerning Magi.
1) Heisenberg’s Uncertainty Relationships show, and experiment confirms, that the
The Greek government's threat to offer its people a referendum on the euro-bailout package before the finalisation of that package may yet lead to another
Having recieved initiation into the most august of western esotericism's linneages on my birthday at full moon in the year of my second saturn return,
Went to a community meeting this evening, largely to oppose the off-license sale of alcohol to the local teenage yobbery till 11pm. The local yobbery has a
Semester 4 of our 7th glorious year begins TODAY on Arcanorium College. www.arcanoriumcollege.com You can join up for it anytime this week.
Semester 4, 11th
Arcanorium College announces its program for Semsters 6 and 7. www.arcanoriumcollege.com
Semester 6. Jun 15th - Jul 28th Pete, Elder Gods Hyperritual, Measuring Magic Semester 7.
Well, it seems like busy week in my absence. Ghadaffi met a well deserved squalid end, hopefully this will serve as a warning to other
As you may know, I hold the chair in The Department of Sorcery and Alternative Science at Arcanorium College, www.arcanoriumcollege.com and also act as the
Apophenia’s Official Birthday.
On this little rock circling a nondescript star in an unfashionable spiral arm of our galaxy Apophenia’s Official Birthday happens tomorrow, Thursday
With reference to the previous post, it all gets worse and worse for Rupert, one wonders how much he will have to pay Rebecca to keep
For some years I served as Treasurer to the Bristol Branch of UKIP, my first ever membership of a political party. I joined for several
I remain unconvinced by the possible sniff of the Higgs at Cern. If they have found that they can make something fleeting which decays into a
Arcanorium College, the world's foremost Cyber-Academy for the magical arts, begins its eighth glorious year on September 30th, 2013.
Semester 1 will include:
Herewith the Necronomicom Wand and Pentachoron instruments used to earth the forthcoming Chaos Necronomicon section of EPOCH, the Esotericon and Portals of Chaos.
I don’t think the government has thought far enough outside the box on the issue of marriage.
We need to take the sex
Ahem, yes well I did predict that some time ago and wrote it up in The Apophenion and The Octavo.
Half-crazed wizards can take
Habemus Papem , We have another Pope, Francis the 1 st . We send our not entirely cordial greetings from Our Pestilence, Pete the 1 st , Pontiff
So Peter Higgs (along with Belgian Francois Englert) gets a Nobel Prize for predicting the Higgs Boson. At least dear old Peter Higgs will probably
Seasonal Greetings for the Mayan end of the world on 21/12/12, and for the festive season thereafter on 25 th December to mark the birthdays